engine
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Add activeness to ctransform
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2023-06-26 20:42:32 +08:00 |
CMakeLists.txt
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Add assets loading from a file
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2023-05-20 16:14:39 +08:00 |
assets_loader.h
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Add assets loading from a file
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2023-05-20 16:14:39 +08:00 |
constants.h
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Adjust movement to be a little 'responsive'
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2023-06-16 09:17:35 +08:00 |
editor_scene.c
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Change rendering for not 'moveable' tile
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2023-06-26 20:19:38 +08:00 |
ent_impl.h
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Refactor Entity Tag out of EC
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2023-05-29 21:41:17 +08:00 |
game_systems.c
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Add activeness to ctransform
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2023-06-26 20:42:32 +08:00 |
game_systems.h
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Add spike destruction
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2023-06-22 23:14:07 +08:00 |
items_ent.c
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Add activeness to ctransform
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2023-06-26 20:42:32 +08:00 |
menu_scene.c
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Refactor for better separation of concern
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2023-05-16 21:09:38 +08:00 |
player_ent.c
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Add activeness to ctransform
|
2023-06-26 20:42:32 +08:00 |
scene_impl.h
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Add spike destruction
|
2023-06-22 23:14:07 +08:00 |