HATPC remake
 
 
 
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En Yi bc7f9ef777 Add manager field to an entity
Since an entity is essentially tied to a manager, put it as a field in
Entity. This means no need to pass entity manager when getting a
component, which is more intuitive.
2023-05-23 21:00:23 +08:00
scenes Add manager field to an entity 2023-05-23 21:00:23 +08:00
.gitignore Implement assets and assets management 2023-03-11 16:02:47 +08:00
CMakeLists.txt Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
Conventions.txt Attempt to apply code style consitency 2023-04-15 22:52:38 +08:00
assets_test.c Slightly rework scene rendering 2023-05-07 16:25:03 +08:00
build.sh Add convenience scripts 2023-03-11 22:50:17 +08:00
entManager_test.c Add manager field to an entity 2023-05-23 21:00:23 +08:00
lsan_supp.txt Add convenience scripts 2023-03-11 22:50:17 +08:00
main.c Combine Component, Entity + Manager headers 2023-05-23 20:37:55 +08:00
menu_test.c Slightly rework scene rendering 2023-05-07 16:25:03 +08:00
run.sh Add convenience scripts 2023-03-11 22:50:17 +08:00
scene_test.c Implement player sprite info loading from file 2023-05-22 20:33:48 +08:00