HATPC/scenes
En Yi c7ef3f473f Add spike destruction
Changelog:
- Spike collision is now checked against all bboxes
    - Non player will destroy it
- Add moveable flag for each tile to determine whether a boulder can
  move into it
2023-06-22 23:14:07 +08:00
..
engine Improve crushing response 2023-06-22 22:19:39 +08:00
CMakeLists.txt Add assets loading from a file 2023-05-20 16:14:39 +08:00
assets_loader.c Implement player sprite info loading from file 2023-05-22 20:33:48 +08:00
assets_loader.h Add assets loading from a file 2023-05-20 16:14:39 +08:00
constants.h Adjust movement to be a little 'responsive' 2023-06-16 09:17:35 +08:00
editor_scene.c Add spike destruction 2023-06-22 23:14:07 +08:00
ent_impl.h Refactor Entity Tag out of EC 2023-05-29 21:41:17 +08:00
game_systems.c Add spike destruction 2023-06-22 23:14:07 +08:00
game_systems.h Add spike destruction 2023-06-22 23:14:07 +08:00
items_ent.c Update hitbox-hurtbox system 2023-06-17 13:08:07 +08:00
menu_scene.c Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
player_ent.c Update hitbox-hurtbox system 2023-06-17 13:08:07 +08:00
scene_impl.h Add spike destruction 2023-06-22 23:14:07 +08:00