HATPC/scenes/engine
En Yi cd8ec0c7ed Fix grid entities set update bug for OOB entities
When entities are marked for deletion, the tilecoord components
still exists, which can update the grid entities set, even if the
entity is not alive
2023-08-15 19:58:14 +08:00
..
EC Add Sandbox button in main program 2023-08-14 21:54:25 +08:00
AABB.c Improve crushing response 2023-06-22 22:19:39 +08:00
AABB.h Add line-AABB collision check function 2023-06-20 22:23:32 +08:00
CMakeLists.txt Refactor out broad phase grid collision functions 2023-07-17 21:14:02 +08:00
actions.h Add level switching 2023-08-14 17:05:43 +08:00
assets.c Remove loop when loading level pack 2023-08-14 16:01:10 +08:00
assets.h Add level switching 2023-08-14 17:05:43 +08:00
collisions.c Fix grid entities set update bug for OOB entities 2023-08-15 19:58:14 +08:00
collisions.h Refactor out level tilemap initialisation 2023-08-14 13:51:20 +08:00
engine.c Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
engine.h Refactor out broad phase grid collision functions 2023-07-17 21:14:02 +08:00
gui.c Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
gui.h Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
raygui.h Refactor for better separation of concern 2023-05-16 21:09:38 +08:00