HATPC/scenes/engine
En Yi ce8284ab39 Implement level ending
Internal Changelog:
- Activate on collected chest == all chest
- Add spawning level end entity
- Level ending in sandbox will just reset the scene
2023-09-25 22:04:13 +08:00
..
EC Implement level ending 2023-09-25 22:04:13 +08:00
AABB.c Improve crushing response 2023-06-22 22:19:39 +08:00
AABB.h Add line-AABB collision check function 2023-06-20 22:23:32 +08:00
CMakeLists.txt Integrate loading RRES data pack 2023-09-01 20:50:45 +08:00
actions.h Add toggle to activate crates on spawn 2023-08-16 22:29:17 +08:00
assets.c Reset ZSTD context before starting 2023-09-02 19:54:17 +08:00
assets.h Integrate loading RRES data pack 2023-09-01 20:50:45 +08:00
collisions.c Improve player collision to chests vs crates 2023-09-23 00:28:03 +08:00
collisions.h Add spikes sprite support 2023-08-16 21:21:55 +08:00
engine.c Refactor out engine init, deinit, and key handling 2023-08-19 12:20:16 +08:00
engine.h Refactor out engine init, deinit, and key handling 2023-08-19 12:20:16 +08:00
gui.c Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
gui.h Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
raygui.h Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
rres.c Integrate loading RRES data pack 2023-09-01 20:50:45 +08:00
rres.h Integrate loading RRES data pack 2023-09-01 20:50:45 +08:00