HATPC/scenes/engine
En Yi d2a19c5405 Refactor out engine init, deinit, and key handling
To avoid repeated code
2023-08-19 12:20:16 +08:00
..
EC Add null checks when creating new entity 2023-08-17 21:51:11 +08:00
AABB.c Improve crushing response 2023-06-22 22:19:39 +08:00
AABB.h Add line-AABB collision check function 2023-06-20 22:23:32 +08:00
CMakeLists.txt Refactor out broad phase grid collision functions 2023-07-17 21:14:02 +08:00
actions.h Add toggle to activate crates on spawn 2023-08-16 22:29:17 +08:00
assets.c Remove loop when loading level pack 2023-08-14 16:01:10 +08:00
assets.h Add level switching 2023-08-14 17:05:43 +08:00
collisions.c Fix grid entities set update bug for OOB entities 2023-08-15 19:58:14 +08:00
collisions.h Add spikes sprite support 2023-08-16 21:21:55 +08:00
engine.c Refactor out engine init, deinit, and key handling 2023-08-19 12:20:16 +08:00
engine.h Refactor out engine init, deinit, and key handling 2023-08-19 12:20:16 +08:00
gui.c Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
gui.h Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
raygui.h Refactor for better separation of concern 2023-05-16 21:09:38 +08:00