11 lines
349 B
C
11 lines
349 B
C
#ifndef __WATER_FLOW_H
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#define __WATER_FLOW_H
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#include "scene_impl.h"
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#include "ent_impl.h"
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Entity_t* create_water_runner(EntityManager_t* ent_manager, int32_t width, int32_t height, int32_t start_tile);
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void free_water_runner(Entity_t* ent, EntityManager_t* ent_manager);
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void update_water_runner_system(Scene_t* scene);
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#endif // __WATER_FLOW_H
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