HATPC/engine
En Yi d4dfe01182 Slightly rework scene rendering
Changelog:
- Draw calls are now in rendering function of a scene
    - This is to allow flexibility on how a scene is rendered
- Modify level scene to render level using RenderTexture
    - This is to prepare for camera implementation later
- CloseWindow is called after all de-init functions is called
2023-05-07 16:25:03 +08:00
..
EC Implement ladder mechanics 2023-05-06 18:39:10 +08:00
AABB.c Attempt to apply code style consitency 2023-04-15 22:52:38 +08:00
AABB.h Attempt to apply code style consitency 2023-04-15 22:52:38 +08:00
CMakeLists.txt Implement simple animation system 2023-03-18 13:55:55 +08:00
actions.h Implement basic scene switching 2023-02-13 23:05:24 +08:00
assets.c Attempt to apply code style consitency 2023-04-15 22:52:38 +08:00
assets.h Attempt to apply code style consitency 2023-04-15 22:52:38 +08:00
assets_maps.c Attempt to apply code style consitency 2023-04-15 22:52:38 +08:00
assets_maps.h Attempt to apply code style consitency 2023-04-15 22:52:38 +08:00
constants.h Refactor collision function signature 2023-02-25 11:54:43 +08:00
editor_scene.c Slightly rework scene rendering 2023-05-07 16:25:03 +08:00
engine.c Attempt to apply code style consitency 2023-04-15 22:52:38 +08:00
engine.h Attempt to apply code style consitency 2023-04-15 22:52:38 +08:00
game_systems.c Slightly rework scene rendering 2023-05-07 16:25:03 +08:00
game_systems.h Attempt to apply code style consitency 2023-04-15 22:52:38 +08:00
gui.c Attempt to apply code style consitency 2023-04-15 22:52:38 +08:00
gui.h Attempt to apply code style consitency 2023-04-15 22:52:38 +08:00
menu_scene.c Slightly rework scene rendering 2023-05-07 16:25:03 +08:00
raygui.h Add simple button for menu testing 2023-02-11 20:51:01 +08:00
scene_impl.h Slightly rework scene rendering 2023-05-07 16:25:03 +08:00