Changelog: - Activeness determines whether to start moving or not - Tile collision will skip inactive objects - Crates are inactive on spawn |
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---|---|---|
.. | ||
sc | ||
CMakeLists.txt | ||
EC.h | ||
entManager.c | ||
mempool.c | ||
mempool.h |
Changelog: - Activeness determines whether to start moving or not - Tile collision will skip inactive objects - Crates are inactive on spawn |
||
---|---|---|
.. | ||
sc | ||
CMakeLists.txt | ||
EC.h | ||
entManager.c | ||
mempool.c | ||
mempool.h |