HATPC/scenes
En Yi e1a7774bfb Replace component data struct to use array
This will use more memory from the get go. I just prefer to statically
allocate memory.
2023-05-22 21:00:50 +08:00
..
engine Replace component data struct to use array 2023-05-22 21:00:50 +08:00
CMakeLists.txt Add assets loading from a file 2023-05-20 16:14:39 +08:00
assets_loader.c Implement player sprite info loading from file 2023-05-22 20:33:48 +08:00
assets_loader.h Add assets loading from a file 2023-05-20 16:14:39 +08:00
constants.h Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
editor_scene.c Rework Entity Sprite Component & Add Tile Sprite 2023-05-20 18:23:26 +08:00
ent_impl.h Implement player sprite info loading from file 2023-05-22 20:33:48 +08:00
game_systems.c Rework Entity Sprite Component & Add Tile Sprite 2023-05-20 18:23:26 +08:00
game_systems.h Refactor out implementation of Player Entity 2023-05-16 21:55:59 +08:00
items_ent.c Refactor implementation of Crate Entity 2023-05-16 22:14:54 +08:00
menu_scene.c Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
player_ent.c Implement player sprite info loading from file 2023-05-22 20:33:48 +08:00
scene_impl.h Rework Entity Sprite Component & Add Tile Sprite 2023-05-20 18:23:26 +08:00