HATPC/scenes
En Yi e52c9445c9 Fix crash when player finish a level
This happens because the player exit entity is removed without checking
with the tilemap, causing it to linger
2024-10-05 19:07:55 +08:00
..
CMakeLists.txt Test integrate tracy into scenes 2024-08-24 21:44:23 +08:00
assets_loader.c Add tilemap rendering from sprite 2024-05-09 21:07:15 +08:00
assets_loader.h Integrate loading RRES data pack 2023-09-01 20:50:45 +08:00
assets_tag.h Replace hardcoded scene values to enum 2024-07-07 16:48:55 +08:00
camera_systems.c Add free-movement to camera in editor scene 2024-08-17 14:49:51 +08:00
components.h Allow urchin to be crushed 2024-09-29 17:58:07 +08:00
constants.h Increase engine limits 2024-08-15 11:00:16 +08:00
editor_scene.c Fix crash when player finish a level 2024-10-05 19:07:55 +08:00
engine_impl.c Allow urchin to be crushed 2024-09-29 17:58:07 +08:00
ent_impl.h Add urchin enemy 2024-09-08 23:05:12 +08:00
game_scene.c Simplify edge velocity check 2024-09-02 21:58:11 +08:00
game_systems.c Update urchin hitbox and bbox 2024-09-30 22:47:27 +08:00
game_systems.h Simplify edge velocity check 2024-09-02 21:58:11 +08:00
items_ent.c Update urchin hitbox and bbox 2024-09-30 22:47:27 +08:00
level_select_scene.c Allow optional inits for scene 2024-08-24 14:42:11 +08:00
menu_scene.c Allow optional inits for scene 2024-08-24 14:42:11 +08:00
player_ent.c Fix crash when player finish a level 2024-10-05 19:07:55 +08:00
scene_impl.h Refactor out entity removal function 2024-08-24 12:43:49 +08:00
scene_systems.c Refactor out entity removal function 2024-08-24 12:43:49 +08:00
water_flow.c Fix water filling rate 2024-08-13 18:17:52 +08:00
water_flow.h Add water runner entity into game loop 2023-07-19 11:15:34 +08:00