HATPC/scenes/engine/actions.h

18 lines
317 B
C

#ifndef __ACTIONS_H
#define __ACTIONS_H
typedef enum ActionType
{
ACTION_UP=0,
ACTION_DOWN,
ACTION_LEFT,
ACTION_RIGHT,
ACTION_JUMP,
ACTION_NEXT_SPAWN,
ACTION_PREV_SPAWN,
ACTION_METAL_TOGGLE,
ACTION_CONFIRM,
ACTION_EXIT,
ACTION_RESTART,
}ActionType_t;
#endif // __ACTIONS_H