SomeGameEngineV2/CMakeLists.txt

21 lines
775 B
CMake

set(PROJECT_NAME EngineV2)
set(CMAKE_C_COMPILER clang)
set(CMAKE_C_FLAGS "-Wall -Wextra")
cmake_minimum_required(VERSION 3.22.1)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
project(${PROJECT_NAME} C CXX)
set(CMAKE_C_STANDARD 17)
set(RAYLIB_DIR /usr/local/lib CACHE FILEPATH "directory to Raylib")
if (EMSCRIPTEN)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DPLATFORM_WEB")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s USE_GLFW=3 -s ASSERTIONS=1 -s WASM=1 -s ASYNCIFY -s MIN_WEBGL_VERSION=2 -s MAX_WEBGL_VERSION=2 -s TOTAL_MEMORY=16777216 -s TOTAL_STACK=1048576 --preload-file ./res ")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
set(CMAKE_EXECUTABLE_SUFFIX ".html")
endif ()
enable_testing()
add_subdirectory(engine)