Create target file

master
En Yi 2020-03-07 15:54:47 +08:00 committed by En Yi
parent 2c1ae5a575
commit 2a7dc3f00a
2 changed files with 6 additions and 0 deletions

View File

@ -125,6 +125,9 @@ void draw_afterimages(struct player_obj *player);
struct player_obj init_player_obj();
void player_input_check(struct player_obj *player);
//Target stuff, target.c
struct kinematic_obj init_target();
//Debug stuff, debug.c
void state_string(char *str, enum PLAYER_STATE state);
void display_input(char *dir);

3
main.c
View File

@ -59,6 +59,9 @@ int main()
struct kinematic_obj tile5 = init_kinematic_obj(40, 200);
struct kinematic_obj tile6 = init_kinematic_obj(50, 300);
struct kinematic_obj tile7 = init_kinematic_obj(50, 300);
struct kinematic_obj target = init_target(50, 300);
set_position(&player.kinematic, 400, 100);
set_position(&tile, -50, 380);
set_position(&tile2, 100, 280);