SqaureGame/Makefile

42 lines
836 B
Makefile

SRC_FILES = $(wildcard *.c) $(wildcard obj/*.c) $(wildcard utilities/*.c)
EXE = main
BUILD_DIR = build/
OBJ = $(patsubst %.c,$(BUILD_DIR)%.o,$(SRC_FILES))
DEP = $(OBJ:.o=.d)
RAYLIB_DIR ?= $(HOME)/Documents/Coding/raylib/build/
LIB_DIRS = -L$(RAYLIB_DIR)lib
INCLUDE_DIRS = -I$(RAYLIB_DIR)include -I./include
LIBS = -lraylib -lGL -lm -lpthread -ldl -lrt -lX11
CFLAGS = -MMD -MP $(INCLUDE_DIRS)
LDFLAGS = $(LIB_DIRS) $(LIBS)
all: CFLAGS += -O2
all: $(EXE)
debug: CFLAGS += -DDEBUG -O0 -ggdb
debug: $(EXE)
$(EXE): $(OBJ)
$(CC) -o $@ $^ $(LDFLAGS)
$(BUILD_DIR)%.o: %.c
@ mkdir -p $(BUILD_DIR)
@ mkdir -p $(BUILD_DIR)/obj
@ mkdir -p $(BUILD_DIR)/utilities
@ $(CC) $(CFLAGS) -o $@ -c $<
-include $(DEP)
.PHONY: cleanall
cleanall: clean cleandep
.PHONY: clean
clean:
rm -f $(OBJ) $(EXE)
.PHONY: cleandep
cleandep:
rm -f $(DEP)