From 1e71e4aff91d5b75e6a0ccbb86d521c0639b2487 Mon Sep 17 00:00:00 2001 From: En Yi Date: Tue, 4 Jun 2019 19:05:32 +0100 Subject: [PATCH] Actually Fix card transparency issues --- cards.py | 2 +- main.py | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/cards.py b/cards.py index 70c2f9a..e4a369d 100644 --- a/cards.py +++ b/cards.py @@ -178,7 +178,7 @@ class Deck(): self.update_deck_display() def update_deck_display(self): - self.background.fill((0, 255, 0)) + self.deck_surface.fill((0, 255, 0)) self.deck_surface.blit(self.background, (0, 0)) if not self.is_empty(): if self.draw_from_last: diff --git a/main.py b/main.py index afd08c9..87fed29 100644 --- a/main.py +++ b/main.py @@ -5,7 +5,7 @@ import random import pickle import sys -AUTOPLAY = False +AUTOPLAY = True class GameScreen(view.PygView):