Finish bidding phase

master
En Yi 2019-05-05 11:20:46 +01:00
parent 9874cd4b45
commit 7361998aed
3 changed files with 94 additions and 13 deletions

View File

@ -9,6 +9,8 @@ import os
import random
from enum import Enum
# Consider doing Enums for Card Suits?
class DeckReveal(Enum):
SHOW_ALL = 1
@ -194,11 +196,11 @@ class Deck():
def get_pos(self):
return self.x, self.y
def print_deck_values(self):
values = ""
def get_deck_values(self):
values = []
for card in self.cards:
values = values + str(card.value) + ' '
print(values)
values.append(card.value)
return values
class PlayerDeck(Deck):
@ -214,6 +216,13 @@ DATA_FOLDER = "data"
def prepare_playing_cards(width, height):
"""
Create the 52 playing cards. Should be called only once.
:param int width: Card width
:param int height: Card Height
:return: The list of 52 Cards
:rtype: List of <Cards>
"""
try: # try to load images from the harddisk
card_img = pygame.image.load(os.path.join(DATA_FOLDER, 'diamond.jpg'))
except:
@ -233,7 +242,8 @@ class test_screen(view.PygView):
super().__init__(*args, **kwargs)
try: # try to load images from the harddisk
self.card_img = pygame.image.load(os.path.join(DATA_FOLDER, 'diamond.jpg'))
data_path = os.path.join(DATA_FOLDER, 'diamond.jpg')
self.card_img = pygame.image.load(data_path)
except:
raise Exception("Cannot load image") # print error message and exit program

View File

@ -64,7 +64,7 @@ class Table:
self.players = []
self.players_playzone = []
self.table_status = {'played cards': [0,0,0,0], 'leading player': 0, 'trump suit': 1,
'trump broken': False, 'round history': [], 'bid': 0}
'trump broken': False, 'round history': [], 'bid': 0, 'partner': 0}
self.background = pygame.Surface((self.width, self.height))
self.background.fill(clear_colour)
@ -103,8 +103,8 @@ class Table:
margins_with_w_deck = w_deck + playfield_margins
playfield_x = margins_with_w_deck
playfield_y = margins_with_w_deck
playfield_width = self.width - (margins_with_w_deck)* 2
playfield_height = self.height - (margins_with_w_deck)* 2
playfield_width = self.width - margins_with_w_deck* 2
playfield_height = self.height - margins_with_w_deck* 2
playdeckx = (playfield_x + (playfield_width - margins_with_w_deck) // 2,
playfield_x,
@ -159,11 +159,44 @@ class Table:
print('Reshuffle Initiated!')
break
if not reshuffle:
self.game_state = GameState.ENDING
self.game_state = GameState.BIDDING
print('No Reshuffle needed!')
elif self.game_state == GameState.BIDDING:
pass
print("Start to Bid")
current_player = random.randint(1, NUM_OF_PLAYERS) - 1
print("Starting Player: {0:d}".format(current_player))
passes = 0
self.table_status["bid"] = 11 # Lowest Bid: 1 Club
current_player += 1
current_player %= 4
while passes< NUM_OF_PLAYERS - 1:
print("Player {0:d}".format(current_player))
print("Current Bid: {0:d}".format(self.table_status["bid"]))
print("Passes: {0:d}".format(passes))
player_bid = self.players[current_player].make_decision(self.game_state, 0)
if not player_bid: # think about the format of output
passes += 1
else:
self.table_status["bid"] = player_bid
if player_bid == 75: # Highest bid: 7 NoTrump
passes = 0
current_player += 1
current_player %= 4
print("Player {0:d}".format(current_player))
# TODO: check for valid card call, maybe a function in player?
self.table_status["partner"] = self.players[current_player].make_decision(self.game_state, 1)
self.table_status["trump suit"] = self.table_status["bid"] % 10
self.table_status["trump broken"] = False
self.table_status['played cards'] = [0, 0, 0, 0]
if self.table_status['trump suit'] == 5:
self.table_status["leading player"] = current_player
else:
self.table_status["leading player"] = current_player + 1
print('Bidding Complete')
print(self.table_status)
self.game_state = GameState.ENDING
elif self.game_state == GameState.PLAYING:
pass
else:
@ -200,8 +233,45 @@ class Player(cards.Deck):
def connect_to_table(self, table):
self.table_status = table
def make_decision(self, game_state, sub_state):
if game_state == GameState.BIDDING:
if sub_state == 0:
return self.make_a_bid()
else:
return self.call_partner()
def make_a_bid(self):
pass
while True:
bid = input("Please input a bid in the format 'number' + 'suit' \n"
" To pass, enter nothing. \n"
"i.e. 42 is 4 Diamond, 65 is 6 No Trump \n "
"Suit Number: 1-Club 2-Diamond 3-Hearts 4-Spades 5-NoTrump\n")
if not bid:
return 0
try:
bid = int(bid)
except ValueError:
print("Please enter integer only")
if self.table_status["bid"] < bid <= 75:
return bid
else:
if bid > 75:
print("You cannot bid beyond 7 No Trump")
else:
print("The bid is lower than the current bid. Please bid higher or pass.")
def call_partner(self):
current_card_values = self.get_deck_values()
while True:
partner = input("Please call your partner card. Enter suit number + card number\n"
"i.e 412 is Spade Queen, 108 is Clubs 8, 314 is Hearts Ace\n")
# TODO: Input scrubbing please
if partner in current_card_values:
print("Please call a card outside of your hand")
else:
return partner
def make_a_play(self):
pass
@ -209,7 +279,7 @@ class Player(cards.Deck):
def view_last_round(self):
pass
def check_for_valid_moves(self):
def check_for_valid_plays(self):
pass
def get_card_points(self):
@ -232,6 +302,7 @@ class Player(cards.Deck):
return True
class MainPlayer(cards.PlayerDeck):
def __init__(self, *args, ai_component=None, **kwargs):
super().__init__(*args, **kwargs)

View File

@ -21,6 +21,6 @@ class PygView(object):
self.font = pygame.font.SysFont('mono', 20, bold=True)
def run(self):
"""The mainloop
"""The mainloop, requires reimplementation
"""
pass