Add chest into ldtk packing
parent
9410075207
commit
2461244f6b
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@ -37,6 +37,7 @@ ENUMIDS_TILETYPE_MAPPING = {
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'Boulder': 20,
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'Runner': 21,
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'Player': 22,
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'Chest': 23,
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}
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#ENTID_MAPPING = {
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@ -99,8 +100,13 @@ with open(converted_filename, 'wb+') as out_file:
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n_tiles = width * height
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tiles_info = [[0,0,0] for _ in range(n_tiles)]
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# Loop through gridTiles, get "d" as the index to fill the info
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for tile in level_layout["gridTiles"]:
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tiles_info[tile["d"][0]][0] = ids_tiletype_map[tile["t"]]
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for i, tile in enumerate(level_layout["gridTiles"]):
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try:
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tiles_info[tile["d"][0]][0] = ids_tiletype_map[tile["t"]]
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except Exception as e:
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print("Error on tile", i, i % width, i // height)
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print(e)
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tiles_info[tile["d"][0]][0] = 0
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for i, water_level in enumerate(water_layout["intGridCsv"]):
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tiles_info[i][2] = water_level
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@ -115,8 +121,8 @@ with open(converted_filename, 'wb+') as out_file:
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out_file.write(struct.pack("<3Bx", *tile))
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for y in range(height):
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for x in range(width):
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print(tiles_info[y*width + x], end=" ")
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print()
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#for y in range(height):
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# for x in range(width):
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# print(tiles_info[y*width + x], end=" ")
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# print()
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