Remove unneeded code

main
En Yi 2024-09-26 23:02:27 +08:00
parent 8bf1957e1e
commit 2ee1e38094
1 changed files with 0 additions and 6 deletions

View File

@ -221,7 +221,6 @@ static void level_scene_render_func(Scene_t* scene)
(Vector2){cosf(dir), sinf(dir)}, mag
);
urchin_click_pos = urchin_spawn_vec;
printf("%.2f, %.2f\n", urchin_spawn_vec.x, urchin_spawn_vec.y);
}
DrawCircleV(
@ -1324,11 +1323,6 @@ void init_sandbox_scene(LevelScene_t* scene)
scene->data.player_spawn = p_player->position;
scene->data.camera.target_pos = p_player->position;
scene->data.camera.cam.target = p_player->position;
Entity_t* p_urchin = create_urchin(&scene->scene.ent_manager);
p_urchin->position = p_player->position;
p_urchin->position.x += 64;
p_urchin->position.y -= 240;
}
update_entity_manager(&scene->scene.ent_manager);