Reset ZSTD context before starting

scene_man
En Yi 2023-09-02 19:54:17 +08:00
parent 789d1b2577
commit 51618cadc6
1 changed files with 1 additions and 0 deletions

View File

@ -179,6 +179,7 @@ static LevelPack_t* add_level_pack_zst(Assets_t* assets, const char* name, FILE*
ZSTD_inBuffer input = { level_decompressor.in_buffer, read, 0 }; ZSTD_inBuffer input = { level_decompressor.in_buffer, read, 0 };
ZSTD_outBuffer output = { level_decompressor.out_buffer, 4, 0 }; ZSTD_outBuffer output = { level_decompressor.out_buffer, 4, 0 };
ZSTD_DCtx_reset(level_decompressor.ctx, ZSTD_reset_session_only);
do do
{ {
if (input.pos == input.size) if (input.pos == input.size)