Play box land sfc for chests as well
parent
1311c2f0b7
commit
72235f7522
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@ -1473,7 +1473,7 @@ void state_transition_update_system(Scene_t* scene)
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{
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play_sfx(scene->engine, BOULDER_LAND_SFX);
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}
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else if (p_ent->m_tag == CRATES_ENT_TAG)
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else if (p_ent->m_tag == CRATES_ENT_TAG || p_ent->m_tag == CHEST_ENT_TAG)
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{
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play_sfx(scene->engine, WOOD_LAND_SFX);
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}
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