Fix quitting from game scene quits the game
parent
5cbacf8516
commit
8dde1d5344
9
main.c
9
main.c
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@ -62,6 +62,11 @@ int main(void)
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// appear in the polling of raylib
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Scene_t* curr_scene = engine.scenes[engine.curr_scene];
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if (curr_scene->state == SCENE_ENDED && engine.curr_scene == 0)
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{
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break;
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}
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process_inputs(&engine, curr_scene);
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update_scene(curr_scene);
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@ -74,10 +79,6 @@ int main(void)
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sc_queue_clear(&key_buffer);
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}
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if (curr_scene->state == SCENE_ENDED && engine.curr_scene == 0)
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{
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break;
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}
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}
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free_sandbox_scene(&sandbox_scene);
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free_game_scene(&level_scene);
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