Slightly increase water fill rate

main
En Yi 2025-05-04 20:55:14 +08:00
parent fa1389a70a
commit 8fff2edae5
1 changed files with 1 additions and 1 deletions

View File

@ -289,7 +289,7 @@ void update_water_runner_system(Scene_t* scene)
break; break;
case SCANLINE_FILL: case SCANLINE_FILL:
{ {
const float FILL_RATE = 1.0f/20; const float FILL_RATE = 1.0f/22;
p_crunner->fractional += scene->delta_time; p_crunner->fractional += scene->delta_time;
if (p_crunner->fractional < FILL_RATE) break; if (p_crunner->fractional < FILL_RATE) break;