Reduce the number of line draws
parent
731a84273a
commit
99c34b4107
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@ -347,12 +347,12 @@ static void level_scene_render_func(Scene_t* scene)
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}
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// Draw tile grid
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for (size_t i = 0; i < tilemap.width; ++i)
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for (size_t i = min.x; i < max.x; ++i)
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{
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int x = (i+1)*TILE_SIZE;
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DrawLine(x, 0, x, tilemap.height * TILE_SIZE, BLACK);
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}
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for (size_t i = 0; i < tilemap.height;++i)
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for (size_t i = min.y; i < max.y;++i)
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{
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int y = (i+1)*TILE_SIZE;
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DrawLine(0, y, tilemap.width * TILE_SIZE, y, BLACK);
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