Implement test scene
Internal Changelog: - Update BBox component to use Vector2 - Add new CTransform component - Implement level scene movement system and render system - Implement scene test procedurescene_man
parent
6c03078db9
commit
b392e462b7
|
@ -7,8 +7,6 @@ set(CMAKE_C_STANDARD 99)
|
||||||
set(RAYLIB_DIR $ENV{HOME}/Documents/Coding/raylib/out/)
|
set(RAYLIB_DIR $ENV{HOME}/Documents/Coding/raylib/out/)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
add_subdirectory(sc)
|
add_subdirectory(sc)
|
||||||
add_executable(${PROJECT_NAME}
|
add_executable(${PROJECT_NAME}
|
||||||
main.c
|
main.c
|
||||||
|
|
17
components.h
17
components.h
|
@ -1,20 +1,25 @@
|
||||||
#ifndef __COMPONENTS_H
|
#ifndef __COMPONENTS_H
|
||||||
#define __COMPONENTS_H
|
#define __COMPONENTS_H
|
||||||
|
#include "raylib.h"
|
||||||
// TODO: Look at sc to use macros to auto generate functions
|
// TODO: Look at sc to use macros to auto generate functions
|
||||||
|
|
||||||
#define N_COMPONENTS 1
|
#define N_COMPONENTS 2
|
||||||
enum ComponentEnum
|
enum ComponentEnum
|
||||||
{
|
{
|
||||||
CBBOX_COMP_T,
|
CBBOX_COMP_T,
|
||||||
|
CTRANSFORM_COMP_T,
|
||||||
};
|
};
|
||||||
typedef enum ComponentEnum ComponentEnum_t;
|
typedef enum ComponentEnum ComponentEnum_t;
|
||||||
|
|
||||||
typedef struct _CBBox_t
|
typedef struct _CBBox_t
|
||||||
{
|
{
|
||||||
int x;
|
Vector2 size;
|
||||||
int y;
|
|
||||||
int width;
|
|
||||||
int height;
|
|
||||||
}CBBox_t;
|
}CBBox_t;
|
||||||
|
|
||||||
|
typedef struct _CTransform_t
|
||||||
|
{
|
||||||
|
Vector2 position;
|
||||||
|
Vector2 velocity;
|
||||||
|
Vector2 accel;
|
||||||
|
}CTransform_t;
|
||||||
#endif // __COMPONENTS_H
|
#endif // __COMPONENTS_H
|
||||||
|
|
|
@ -13,10 +13,10 @@ int main(void)
|
||||||
puts("Creating two entities");
|
puts("Creating two entities");
|
||||||
Entity_t *p_ent = add_entity(&manager, PLAYER_ENT_TAG);
|
Entity_t *p_ent = add_entity(&manager, PLAYER_ENT_TAG);
|
||||||
CBBox_t * p_bbox = (CBBox_t *)add_component(&manager, p_ent, CBBOX_COMP_T);
|
CBBox_t * p_bbox = (CBBox_t *)add_component(&manager, p_ent, CBBOX_COMP_T);
|
||||||
p_bbox->x = 15;
|
p_bbox->size.x = 15;
|
||||||
p_ent = add_entity(&manager, ENEMY_ENT_TAG);
|
p_ent = add_entity(&manager, ENEMY_ENT_TAG);
|
||||||
p_bbox = (CBBox_t *)add_component(&manager, p_ent, CBBOX_COMP_T);
|
p_bbox = (CBBox_t *)add_component(&manager, p_ent, CBBOX_COMP_T);
|
||||||
p_bbox->x = 40;
|
p_bbox->size.y = 40;
|
||||||
update_entity_manager(&manager);
|
update_entity_manager(&manager);
|
||||||
|
|
||||||
puts("Print and remove the entities");
|
puts("Print and remove the entities");
|
||||||
|
@ -24,7 +24,7 @@ int main(void)
|
||||||
sc_map_foreach(&manager.entities, idx, p_ent)
|
sc_map_foreach(&manager.entities, idx, p_ent)
|
||||||
{
|
{
|
||||||
p_bbox = (CBBox_t *)get_component(&manager, p_ent, CBBOX_COMP_T);
|
p_bbox = (CBBox_t *)get_component(&manager, p_ent, CBBOX_COMP_T);
|
||||||
printf("BBOX x: %d\n", p_bbox->x);
|
printf("BBOX: %f,%f\n", p_bbox->size.x, p_bbox->size.y);
|
||||||
remove_entity(&manager, idx);
|
remove_entity(&manager, idx);
|
||||||
}
|
}
|
||||||
puts("");
|
puts("");
|
||||||
|
@ -34,7 +34,7 @@ int main(void)
|
||||||
sc_map_foreach(&manager.entities, idx, p_ent)
|
sc_map_foreach(&manager.entities, idx, p_ent)
|
||||||
{
|
{
|
||||||
p_bbox = (CBBox_t *)get_component(&manager, p_ent, CBBOX_COMP_T);
|
p_bbox = (CBBox_t *)get_component(&manager, p_ent, CBBOX_COMP_T);
|
||||||
printf("BBOX x: %d\n", p_bbox->x);
|
printf("BBOX: %f,%f\n", p_bbox->size.x, p_bbox->size.y);
|
||||||
remove_entity(&manager, idx);
|
remove_entity(&manager, idx);
|
||||||
}
|
}
|
||||||
puts("");
|
puts("");
|
||||||
|
|
|
@ -0,0 +1 @@
|
||||||
|
leak:X11
|
41
mempool.c
41
mempool.c
|
@ -2,6 +2,8 @@
|
||||||
#include "sc/queue/sc_queue.h"
|
#include "sc/queue/sc_queue.h"
|
||||||
#include "sc/map/sc_map.h"
|
#include "sc/map/sc_map.h"
|
||||||
|
|
||||||
|
// BIG TODO: REWORK THE MEMPOOL FOR COMPONENT AS IT IS NOT SCALABLE
|
||||||
|
|
||||||
// Use hashmap as a Set
|
// Use hashmap as a Set
|
||||||
// Use list will be used to check if an object exist
|
// Use list will be used to check if an object exist
|
||||||
// The alternative method to check the free list if idx is not there
|
// The alternative method to check the free list if idx is not there
|
||||||
|
@ -22,18 +24,32 @@ static struct BBoxMemPool
|
||||||
struct sc_queue_uint free_list;
|
struct sc_queue_uint free_list;
|
||||||
}bbox_mem_pool;
|
}bbox_mem_pool;
|
||||||
|
|
||||||
|
static struct CTransformMemPool
|
||||||
|
{
|
||||||
|
CBBox_t ctransform_buffer[MAX_COMP_POOL_SIZE];
|
||||||
|
struct sc_map_64 use_list;
|
||||||
|
struct sc_queue_uint free_list;
|
||||||
|
}ctransform_mem_pool;
|
||||||
|
|
||||||
static bool pool_inited = false;
|
static bool pool_inited = false;
|
||||||
void init_memory_pools(void)
|
void init_memory_pools(void)
|
||||||
{
|
{
|
||||||
if (!pool_inited)
|
if (!pool_inited)
|
||||||
{
|
{
|
||||||
memset(bbox_mem_pool.bbox_buffer, 0, sizeof(bbox_mem_pool.bbox_buffer));
|
memset(bbox_mem_pool.bbox_buffer, 0, sizeof(bbox_mem_pool.bbox_buffer));
|
||||||
|
memset(ctransform_mem_pool.ctransform_buffer, 0, sizeof(ctransform_mem_pool.ctransform_buffer));
|
||||||
memset(entity_mem_pool.entity_buffer, 0, sizeof(entity_mem_pool.entity_buffer));
|
memset(entity_mem_pool.entity_buffer, 0, sizeof(entity_mem_pool.entity_buffer));
|
||||||
|
|
||||||
sc_queue_init(&bbox_mem_pool.free_list);
|
sc_queue_init(&bbox_mem_pool.free_list);
|
||||||
for (int i=0;i<MAX_COMP_POOL_SIZE;++i)
|
for (int i=0;i<MAX_COMP_POOL_SIZE;++i)
|
||||||
{
|
{
|
||||||
sc_queue_add_last(&(bbox_mem_pool.free_list), i);
|
sc_queue_add_last(&(bbox_mem_pool.free_list), i);
|
||||||
}
|
}
|
||||||
|
sc_queue_init(&ctransform_mem_pool.free_list);
|
||||||
|
for (int i=0;i<MAX_COMP_POOL_SIZE;++i)
|
||||||
|
{
|
||||||
|
sc_queue_add_last(&(ctransform_mem_pool.free_list), i);
|
||||||
|
}
|
||||||
sc_queue_init(&entity_mem_pool.free_list);
|
sc_queue_init(&entity_mem_pool.free_list);
|
||||||
for (int i=0;i<MAX_COMP_POOL_SIZE;++i)
|
for (int i=0;i<MAX_COMP_POOL_SIZE;++i)
|
||||||
{
|
{
|
||||||
|
@ -41,7 +57,9 @@ void init_memory_pools(void)
|
||||||
sc_map_init_64(&entity_mem_pool.entity_buffer[i].components, 16 ,0);
|
sc_map_init_64(&entity_mem_pool.entity_buffer[i].components, 16 ,0);
|
||||||
sc_queue_add_last(&(entity_mem_pool.free_list), i);
|
sc_queue_add_last(&(entity_mem_pool.free_list), i);
|
||||||
}
|
}
|
||||||
|
|
||||||
sc_map_init_64(&bbox_mem_pool.use_list, MAX_COMP_POOL_SIZE ,0);
|
sc_map_init_64(&bbox_mem_pool.use_list, MAX_COMP_POOL_SIZE ,0);
|
||||||
|
sc_map_init_64(&ctransform_mem_pool.use_list, MAX_COMP_POOL_SIZE ,0);
|
||||||
sc_map_init_64(&entity_mem_pool.use_list, MAX_COMP_POOL_SIZE ,0);
|
sc_map_init_64(&entity_mem_pool.use_list, MAX_COMP_POOL_SIZE ,0);
|
||||||
pool_inited = true;
|
pool_inited = true;
|
||||||
}
|
}
|
||||||
|
@ -52,9 +70,13 @@ void free_memory_pools(void)
|
||||||
if (pool_inited)
|
if (pool_inited)
|
||||||
{
|
{
|
||||||
sc_map_term_64(&bbox_mem_pool.use_list);
|
sc_map_term_64(&bbox_mem_pool.use_list);
|
||||||
|
sc_map_term_64(&ctransform_mem_pool.use_list);
|
||||||
sc_map_term_64(&entity_mem_pool.use_list);
|
sc_map_term_64(&entity_mem_pool.use_list);
|
||||||
|
|
||||||
sc_queue_term(&bbox_mem_pool.free_list);
|
sc_queue_term(&bbox_mem_pool.free_list);
|
||||||
|
sc_queue_term(&ctransform_mem_pool.free_list);
|
||||||
sc_queue_term(&entity_mem_pool.free_list);
|
sc_queue_term(&entity_mem_pool.free_list);
|
||||||
|
|
||||||
for (int i=0;i<MAX_COMP_POOL_SIZE;++i)
|
for (int i=0;i<MAX_COMP_POOL_SIZE;++i)
|
||||||
{
|
{
|
||||||
sc_map_term_64(&entity_mem_pool.entity_buffer[i].components);
|
sc_map_term_64(&entity_mem_pool.entity_buffer[i].components);
|
||||||
|
@ -104,6 +126,13 @@ void* new_component_from_mempool(ComponentEnum_t comp_type, unsigned long *idx)
|
||||||
comp = bbox_mem_pool.bbox_buffer + *idx;
|
comp = bbox_mem_pool.bbox_buffer + *idx;
|
||||||
memset(comp, 0, sizeof(CBBox_t));
|
memset(comp, 0, sizeof(CBBox_t));
|
||||||
break;
|
break;
|
||||||
|
case CTRANSFORM_COMP_T:
|
||||||
|
if(sc_queue_empty(&ctransform_mem_pool.free_list)) break;
|
||||||
|
*idx = sc_queue_del_first(&ctransform_mem_pool.free_list);
|
||||||
|
sc_map_put_64(&ctransform_mem_pool.use_list, *idx, *idx);
|
||||||
|
comp = ctransform_mem_pool.ctransform_buffer + *idx;
|
||||||
|
memset(comp, 0, sizeof(CTransform_t));
|
||||||
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -120,6 +149,11 @@ void* get_component_wtih_id(ComponentEnum_t comp_type, unsigned long idx)
|
||||||
if (!sc_map_found(&bbox_mem_pool.use_list)) break;
|
if (!sc_map_found(&bbox_mem_pool.use_list)) break;
|
||||||
comp = bbox_mem_pool.bbox_buffer + idx;
|
comp = bbox_mem_pool.bbox_buffer + idx;
|
||||||
break;
|
break;
|
||||||
|
case CTRANSFORM_COMP_T:
|
||||||
|
sc_map_get_64(&ctransform_mem_pool.use_list, idx);
|
||||||
|
if (!sc_map_found(&ctransform_mem_pool.use_list)) break;
|
||||||
|
comp = ctransform_mem_pool.ctransform_buffer + idx;
|
||||||
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -138,6 +172,13 @@ void free_component_to_mempool(ComponentEnum_t comp_type, unsigned long idx)
|
||||||
sc_queue_add_first(&bbox_mem_pool.free_list, idx);
|
sc_queue_add_first(&bbox_mem_pool.free_list, idx);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
case CTRANSFORM_COMP_T:
|
||||||
|
sc_map_del_64(&ctransform_mem_pool.use_list, idx);
|
||||||
|
if (sc_map_found(&ctransform_mem_pool.use_list))
|
||||||
|
{
|
||||||
|
sc_queue_add_first(&ctransform_mem_pool.free_list, idx);
|
||||||
|
}
|
||||||
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
25
scene_impl.c
25
scene_impl.c
|
@ -1,14 +1,37 @@
|
||||||
#include "scene_impl.h"
|
#include "scene_impl.h"
|
||||||
#include "raylib.h"
|
#include "raylib.h"
|
||||||
|
#include "raymath.h"
|
||||||
|
#include <stdio.h>
|
||||||
|
|
||||||
static void level_scene_render_func(Scene_t* scene)
|
static void level_scene_render_func(Scene_t* scene)
|
||||||
{
|
{
|
||||||
|
Entity_t *p_ent;
|
||||||
|
sc_map_foreach_value(&scene->ent_manager.entities, p_ent)
|
||||||
|
{
|
||||||
|
CTransform_t* p_ct = get_component(&scene->ent_manager, p_ent, CTRANSFORM_COMP_T);
|
||||||
|
CBBox_t* p_bbox = get_component(&scene->ent_manager, p_ent, CBBOX_COMP_T);
|
||||||
|
DrawRectangle(p_ct->position.x, p_ct->position.y, p_bbox->size.x, p_bbox->size.y, RED);
|
||||||
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void movement_update_system(Scene_t* scene)
|
static void movement_update_system(Scene_t* scene)
|
||||||
{
|
{
|
||||||
return;
|
puts("Updating movement");
|
||||||
|
float delta_time = GetFrameTime();
|
||||||
|
CTransform_t * p_ctransform;
|
||||||
|
sc_map_foreach_value(&scene->ent_manager.component_map[CTRANSFORM_COMP_T], p_ctransform)
|
||||||
|
{
|
||||||
|
p_ctransform->velocity = Vector2Add(
|
||||||
|
p_ctransform->velocity,
|
||||||
|
Vector2Scale(p_ctransform->accel, delta_time)
|
||||||
|
);
|
||||||
|
p_ctransform->position = Vector2Add(
|
||||||
|
p_ctransform->position,
|
||||||
|
Vector2Scale(p_ctransform->velocity, delta_time)
|
||||||
|
);
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
void init_level_scene(LevelScene_t *scene)
|
void init_level_scene(LevelScene_t *scene)
|
||||||
{
|
{
|
||||||
|
|
27
scene_test.c
27
scene_test.c
|
@ -1,11 +1,38 @@
|
||||||
#include "mempool.h"
|
#include "mempool.h"
|
||||||
#include "scene_impl.h"
|
#include "scene_impl.h"
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
|
#include <unistd.h>
|
||||||
|
|
||||||
int main(void)
|
int main(void)
|
||||||
{
|
{
|
||||||
|
InitWindow(320, 240, "raylib");
|
||||||
|
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
|
||||||
|
init_memory_pools();
|
||||||
LevelScene_t scene;
|
LevelScene_t scene;
|
||||||
init_level_scene(&scene);
|
init_level_scene(&scene);
|
||||||
|
Entity_t *p_ent = add_entity(&scene.scene.ent_manager, PLAYER_ENT_TAG);
|
||||||
|
CBBox_t *p_bbox = add_component(&scene.scene.ent_manager, p_ent, CBBOX_COMP_T);
|
||||||
|
p_bbox->size.x = 30;
|
||||||
|
p_bbox->size.y = 30;
|
||||||
|
CTransform_t * p_ctran = (CTransform_t *)add_component(&scene.scene.ent_manager, p_ent, CTRANSFORM_COMP_T);
|
||||||
|
p_ctran->accel.x = 20;
|
||||||
|
p_ctran->accel.y = 10;
|
||||||
|
update_entity_manager(&scene.scene.ent_manager);
|
||||||
|
for (size_t step = 0; step < 120; step++)
|
||||||
|
{
|
||||||
|
puts("======");
|
||||||
|
printf("Step %lu\n", step);
|
||||||
update_scene(&scene.scene);
|
update_scene(&scene.scene);
|
||||||
|
printf("Position: %f,%f\n", p_ctran->position.x, p_ctran->position.y);
|
||||||
|
printf("Velocity: %f,%f\n", p_ctran->velocity.x, p_ctran->velocity.y);
|
||||||
|
printf("Accel: %f,%f\n", p_ctran->accel.x, p_ctran->accel.y);
|
||||||
|
// This is needed to advance time delta
|
||||||
|
BeginDrawing();
|
||||||
|
// TODO: Call the current scene Render function
|
||||||
|
render_scene(&scene.scene);
|
||||||
|
ClearBackground(RAYWHITE);
|
||||||
|
EndDrawing();
|
||||||
|
}
|
||||||
|
CloseWindow();
|
||||||
free_level_scene(&scene);
|
free_level_scene(&scene);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue