Fix signed int comparison
parent
97714eccf6
commit
d947d95247
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@ -250,7 +250,7 @@ static void render_editor_game_scene(Scene_t* scene)
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{
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{
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#define SURFACE_THICKNESS 4
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#define SURFACE_THICKNESS 4
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int up = i - tilemap.width;
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int up = i - tilemap.width;
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int bot = i + tilemap.width;
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unsigned int bot = i + tilemap.width;
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int right = i + 1;
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int right = i + 1;
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int left = i - 1;
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int left = i - 1;
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int bot_line = y + TILE_SIZE - tilemap.tiles[i].water_level * WATER_BBOX_STEP - SURFACE_THICKNESS / 2;
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int bot_line = y + TILE_SIZE - tilemap.tiles[i].water_level * WATER_BBOX_STEP - SURFACE_THICKNESS / 2;
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@ -167,7 +167,7 @@ static void render_regular_game_scene(Scene_t* scene)
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{
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{
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#define SURFACE_THICKNESS 4
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#define SURFACE_THICKNESS 4
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int up = i - tilemap.width;
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int up = i - tilemap.width;
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int bot = i + tilemap.width;
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unsigned int bot = i + tilemap.width;
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int right = i + 1;
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int right = i + 1;
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int left = i - 1;
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int left = i - 1;
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int bot_line = y + TILE_SIZE - tilemap.tiles[i].water_level * WATER_BBOX_STEP - SURFACE_THICKNESS / 2;
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int bot_line = y + TILE_SIZE - tilemap.tiles[i].water_level * WATER_BBOX_STEP - SURFACE_THICKNESS / 2;
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