Add test assets

scene_man
En Yi 2023-08-14 22:21:39 +08:00
parent bba12b9b39
commit eec62d4581
5 changed files with 5 additions and 4 deletions

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@ -29,8 +29,7 @@ int main(void)
init_memory_pools(); init_memory_pools();
init_assets(&engine.assets); init_assets(&engine.assets);
load_from_infofile("res/assets.info", &engine.assets); load_from_infofile("res/test_assets.info", &engine.assets);
init_player_creation("res/player_spr.info", &engine.assets);
LevelPack_t* pack = get_level_pack(&engine.assets, "TestLevels"); LevelPack_t* pack = get_level_pack(&engine.assets, "TestLevels");
assert(pack != NULL); assert(pack != NULL);

2
res/.gitignore vendored
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@ -1,3 +1,5 @@
* *
!.gitignore !.gitignore
!ldtk_repacker.py !ldtk_repacker.py
!test_assets.info
!testLevels.lvldata

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@ -0,0 +1,2 @@
-LevelPack
TestLevels: res/testLevels.lvldata

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@ -413,8 +413,6 @@ int main(void)
init_memory_pools(); init_memory_pools();
init_assets(&engine.assets); init_assets(&engine.assets);
load_from_infofile("res/assets.info", &engine.assets);
init_player_creation("res/player_spr.info", &engine.assets);
LevelScene_t scene; LevelScene_t scene;
scene.scene.engine = &engine; scene.scene.engine = &engine;