Changelog:
- Add player dead sprite
- Add function to create dead player entity
- It is easier to create a new entity than to transform an existing
one
- Update existing respawn system
Changelog:
- water runner needs ctransform + ctilecoord at least to be in the tile
update system
- Update the tilemap update system as well
- Update rendering function for water runner
- Update water runner creation to handle failure to create
- Add a tag for water runner (pending proper tag)
Changelog:
- Add function spawn arrow
- Update game system to handle null components
- enough for the arrow to work
- Render arrow, sort of
- Initial implementation, definitely need more work