HATPC/scenes
En Yi 0653cbd0a2 Continue plan data struct for scene management 2024-06-20 21:41:14 +08:00
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CMakeLists.txt Separate out engine from scenes 2023-10-13 21:26:42 +08:00
assets_loader.c Add tilemap rendering from sprite 2024-05-09 21:07:15 +08:00
assets_loader.h Integrate loading RRES data pack 2023-09-01 20:50:45 +08:00
assets_tag.h Continue plan data struct for scene management 2024-06-20 21:41:14 +08:00
constants.h Make player box a little smaller 2024-05-01 11:56:07 +08:00
editor_scene.c Continue plan data struct for scene management 2024-06-20 21:41:14 +08:00
ent_impl.h Remove asset argument from entity creation 2023-11-11 12:18:45 +08:00
game_scene.c Continue plan data struct for scene management 2024-06-20 21:41:14 +08:00
game_systems.c Fix inequality check for one way tile 2024-05-14 23:22:03 +08:00
game_systems.h Add bubbling paritcle emitter to player 2023-11-20 22:08:28 +08:00
items_ent.c Add delta time handling 2024-04-23 22:44:52 +08:00
menu_scene.c Continue plan data struct for scene management 2024-06-20 21:41:14 +08:00
player_ent.c Fix regression in water air timer 2024-04-24 21:30:34 +08:00
scene_impl.h Add button to toggle solid tilemap 2024-05-11 15:53:39 +08:00
scene_systems.c Fix out-of-bound tile check due to uint 2024-05-14 23:22:26 +08:00
water_flow.c Add delta time handling 2024-04-23 22:44:52 +08:00
water_flow.h Add water runner entity into game loop 2023-07-19 11:15:34 +08:00