HATPC/scenes
En Yi 0d58ffd79a Tweak tile collision function logic
Changelog:
- Remove check for same tag, seems to be the cause for unaligned crates
- Remove dead code: collision event collection
    - Will rethink this if necessary
2023-06-04 14:54:53 +08:00
..
engine Improve on the boulder pushing mechan 2023-06-03 14:01:10 +08:00
CMakeLists.txt Add assets loading from a file 2023-05-20 16:14:39 +08:00
assets_loader.c Implement player sprite info loading from file 2023-05-22 20:33:48 +08:00
assets_loader.h Add assets loading from a file 2023-05-20 16:14:39 +08:00
constants.h Add crouch sprite transition 2023-05-27 16:39:17 +08:00
editor_scene.c Improve on the boulder pushing mechan 2023-06-03 14:01:10 +08:00
ent_impl.h Refactor Entity Tag out of EC 2023-05-29 21:41:17 +08:00
game_systems.c Tweak tile collision function logic 2023-06-04 14:54:53 +08:00
game_systems.h Improve on the boulder pushing mechan 2023-06-03 14:01:10 +08:00
items_ent.c Implement simple systems for pushing boulder 2023-05-30 21:32:04 +08:00
menu_scene.c Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
player_ent.c Add crouch sprite transition 2023-05-27 16:39:17 +08:00
scene_impl.h Rework Entity Sprite Component & Add Tile Sprite 2023-05-20 18:23:26 +08:00