..
sc
Separate out engine from scenes
2023-10-13 21:26:42 +08:00
AABB.c
Separate out engine from scenes
2023-10-13 21:26:42 +08:00
AABB.h
Separate out engine from scenes
2023-10-13 21:26:42 +08:00
CMakeLists.txt
Implement initial particle system
2023-10-21 14:37:54 +08:00
EC.h
Add sprite rotation
2023-11-02 21:18:47 +08:00
actions.h
Separate out engine from scenes
2023-10-13 21:26:42 +08:00
assets.c
Refactor particle system
2023-11-02 22:42:18 +08:00
assets.h
Refactor particle system
2023-11-02 22:42:18 +08:00
collisions.c
Separate out engine from scenes
2023-10-13 21:26:42 +08:00
collisions.h
Add in engine configuration
2023-10-13 21:55:30 +08:00
engine.c
Rework scene rendering function
2023-10-21 10:48:21 +08:00
engine.h
Implement initial particle system
2023-10-21 14:37:54 +08:00
engine_conf.h
Refactor particle system
2023-11-02 22:42:18 +08:00
entManager.c
Separate out engine from scenes
2023-10-13 21:26:42 +08:00
gui.c
Add in engine configuration
2023-10-13 21:55:30 +08:00
gui.h
Separate out engine from scenes
2023-10-13 21:26:42 +08:00
mempool.c
Separate out engine from scenes
2023-10-13 21:26:42 +08:00
mempool.h
Separate out engine from scenes
2023-10-13 21:26:42 +08:00
particle_sys.c
Refactor particle system
2023-11-02 22:42:18 +08:00
particle_sys.h
Refactor particle system
2023-11-02 22:42:18 +08:00
raygui.h
Separate out engine from scenes
2023-10-13 21:26:42 +08:00
rres.c
Separate out engine from scenes
2023-10-13 21:26:42 +08:00
rres.h
Separate out engine from scenes
2023-10-13 21:26:42 +08:00