HATPC/scenes
En Yi 6e2ccfa875 Improve reachability search for scanline filling
Just do a second BFS from the current position, reset the current
scanline reachability.
2023-07-20 23:25:32 +08:00
..
engine Improve reachability search for scanline filling 2023-07-20 23:25:32 +08:00
CMakeLists.txt Ready a water filler/runner entity 2023-07-18 21:49:43 +08:00
assets_loader.c Implement player sprite info loading from file 2023-05-22 20:33:48 +08:00
assets_loader.h Add assets loading from a file 2023-05-20 16:14:39 +08:00
constants.h Adjust movement to be a little 'responsive' 2023-06-16 09:17:35 +08:00
editor_scene.c Refactor out broad phase grid collision functions 2023-07-17 21:14:02 +08:00
ent_impl.h Add water runner entity into game loop 2023-07-19 11:15:34 +08:00
game_systems.c Add water runner entity into game loop 2023-07-19 11:15:34 +08:00
game_systems.h Refactor out broad phase grid collision functions 2023-07-17 21:14:02 +08:00
items_ent.c Add delay in crate destruction 2023-07-03 22:18:35 +08:00
menu_scene.c Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
player_ent.c Add activeness to ctransform 2023-06-26 20:42:32 +08:00
scene_impl.h Refactor out broad phase grid collision functions 2023-07-17 21:14:02 +08:00
water_flow.c Improve reachability search for scanline filling 2023-07-20 23:25:32 +08:00
water_flow.h Add water runner entity into game loop 2023-07-19 11:15:34 +08:00