..
sc
Separate out engine from scenes
2023-10-13 21:26:42 +08:00
AABB.c
Fix regression in AABB collision
2023-11-16 00:03:26 +08:00
AABB.h
Separate out engine from scenes
2023-10-13 21:26:42 +08:00
CMakeLists.txt
Update Cmake files
2023-11-02 23:11:28 +08:00
EC.h
Place position field into Entity
2024-04-22 22:15:21 +08:00
actions.h
Add action to set spawn point
2023-11-23 20:52:51 +08:00
assets.c
Add sound loading from rres file
2023-11-07 21:49:15 +08:00
assets.h
Add sound loading from rres file
2023-11-07 21:49:15 +08:00
collisions.c
Rework the offset collision checking
2024-04-22 22:42:32 +08:00
collisions.h
Rework the offset collision checking
2024-04-22 22:42:32 +08:00
engine.c
Add sound loading from rres file
2023-11-07 21:49:15 +08:00
engine.h
Integrate particle system into scenes
2023-11-02 22:44:52 +08:00
engine_conf.h
Tweak engine config
2023-11-22 00:27:08 +08:00
entManager.c
Change to manual init for entity tag map
2023-11-11 11:14:22 +08:00
gui.c
Add in engine configuration
2023-10-13 21:55:30 +08:00
gui.h
Separate out engine from scenes
2023-10-13 21:26:42 +08:00
mempool.c
Add emitter component
2023-11-20 22:06:58 +08:00
mempool.h
Separate out engine from scenes
2023-10-13 21:26:42 +08:00
particle_sys.c
Add angle and rotation range for particle system
2023-11-22 23:18:08 +08:00
particle_sys.h
Add angle and rotation range for particle system
2023-11-22 23:18:08 +08:00
raygui.h
Separate out engine from scenes
2023-10-13 21:26:42 +08:00
rres.c
Use unsigned int for rres Id as per the struct
2023-11-11 13:04:24 +08:00
rres.h
Use unsigned int for rres Id as per the struct
2023-11-11 13:04:24 +08:00