HATPC/scenes
En Yi 6f3f391d8a Rework the offset collision checking
Change the function to check for collision at the specified point.
This is much straightforward to use.
The offset point to check must be computed before passing into the
function.
2024-04-22 22:42:32 +08:00
..
CMakeLists.txt Separate out engine from scenes 2023-10-13 21:26:42 +08:00
assets_loader.c Add angle and rotation range for particle system 2023-11-22 23:18:08 +08:00
assets_loader.h Integrate loading RRES data pack 2023-09-01 20:50:45 +08:00
assets_tag.h Add more SFX 2023-11-13 14:23:31 +08:00
constants.h Initial implementation of camera system 2023-10-08 12:13:03 +08:00
editor_scene.c Place position field into Entity 2024-04-22 22:15:21 +08:00
ent_impl.h Remove asset argument from entity creation 2023-11-11 12:18:45 +08:00
game_scene.c Place position field into Entity 2024-04-22 22:15:21 +08:00
game_systems.c Rework the offset collision checking 2024-04-22 22:42:32 +08:00
game_systems.h Add bubbling paritcle emitter to player 2023-11-20 22:08:28 +08:00
items_ent.c Place position field into Entity 2024-04-22 22:15:21 +08:00
menu_scene.c Use unsigned int for UI component count 2023-11-11 12:30:42 +08:00
player_ent.c Adjust bubbles draw position 2023-11-23 20:53:04 +08:00
scene_impl.h Add action to toggle grid for sandbox 2023-11-15 23:30:13 +08:00
scene_systems.c Place position field into Entity 2024-04-22 22:15:21 +08:00
water_flow.c Place position field into Entity 2024-04-22 22:15:21 +08:00
water_flow.h Add water runner entity into game loop 2023-07-19 11:15:34 +08:00