HATPC/engine
En Yi 8606b595ab Add scene test for 16 pixels size tiles
Changelog:
- Add new compile profile for 16 pixels size tilemap
- Make game scene init less hardcoded
2023-02-04 22:31:28 +08:00
..
EC Prepare for menu scene implementation 2023-01-31 21:17:11 +08:00
AABB.c Refactor AABB functions 2023-01-21 11:12:06 +08:00
AABB.h Refactor AABB functions 2023-01-21 11:12:06 +08:00
CMakeLists.txt Prepare for menu scene implementation 2023-01-31 21:17:11 +08:00
actions.h Refactor out game systems for scene 2023-01-21 10:44:02 +08:00
constants.h Add scene test for 16 pixels size tiles 2023-02-04 22:31:28 +08:00
game_systems.c Zero out accel for contacts in y-direction 2023-02-04 17:37:07 +08:00
game_systems.h Refactor collision event to be LevelSceneData 2023-02-04 16:17:15 +08:00
menu_impl.c Prepare for menu scene implementation 2023-01-31 21:17:11 +08:00
menu_impl.h Prepare for menu scene implementation 2023-01-31 21:17:11 +08:00
scene.c Refactor out game systems for scene 2023-01-21 10:44:02 +08:00
scene.h Prepare for menu scene implementation 2023-01-31 21:17:11 +08:00
scene_impl.c Add scene test for 16 pixels size tiles 2023-02-04 22:31:28 +08:00
scene_impl.h Refactor collision event to be LevelSceneData 2023-02-04 16:17:15 +08:00