HATPC/scenes/ent_impl.h

10 lines
268 B
C

#ifndef __ENT_IMPL_H
#define __ENT_IMPL_H
#include "entManager.h"
#include "assets.h"
Entity_t* create_player(EntityManager_t* ent_manager, Assets_t* assets);
Entity_t* create_crate(EntityManager_t* ent_manager, Assets_t* assets, bool metal);
#endif // __ENT_IMPL_H