HATPC/scenes
En Yi 98450d0bba Rework Entity Sprite Component & Add Tile Sprite
Changelog:
- Add tile sprites as part of Level Data
- Render tile sprite if loaded in
- CSprite now stores array of sprite rendering info
    - use current idx to keep track
2023-05-20 18:23:26 +08:00
..
engine Rework Entity Sprite Component & Add Tile Sprite 2023-05-20 18:23:26 +08:00
CMakeLists.txt Add assets loading from a file 2023-05-20 16:14:39 +08:00
assets_loader.c Add assets loading from a file 2023-05-20 16:14:39 +08:00
assets_loader.h Add assets loading from a file 2023-05-20 16:14:39 +08:00
constants.h Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
editor_scene.c Rework Entity Sprite Component & Add Tile Sprite 2023-05-20 18:23:26 +08:00
ent_impl.h Refactor implementation of Crate Entity 2023-05-16 22:14:54 +08:00
game_systems.c Rework Entity Sprite Component & Add Tile Sprite 2023-05-20 18:23:26 +08:00
game_systems.h Refactor out implementation of Player Entity 2023-05-16 21:55:59 +08:00
items_ent.c Refactor implementation of Crate Entity 2023-05-16 22:14:54 +08:00
menu_scene.c Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
player_ent.c Rework Entity Sprite Component & Add Tile Sprite 2023-05-20 18:23:26 +08:00
scene_impl.h Rework Entity Sprite Component & Add Tile Sprite 2023-05-20 18:23:26 +08:00