engine
Add activeness to ctransform
2023-06-26 20:42:32 +08:00
CMakeLists.txt
Add assets loading from a file
2023-05-20 16:14:39 +08:00
assets_loader.h
Add assets loading from a file
2023-05-20 16:14:39 +08:00
constants.h
Adjust movement to be a little 'responsive'
2023-06-16 09:17:35 +08:00
editor_scene.c
Add spawn entity selection via mouse
2023-06-26 22:57:59 +08:00
ent_impl.h
Refactor Entity Tag out of EC
2023-05-29 21:41:17 +08:00
game_systems.c
Add activeness to ctransform
2023-06-26 20:42:32 +08:00
game_systems.h
Add spike destruction
2023-06-22 23:14:07 +08:00
items_ent.c
Add activeness to ctransform
2023-06-26 20:42:32 +08:00
menu_scene.c
Refactor for better separation of concern
2023-05-16 21:09:38 +08:00
player_ent.c
Add activeness to ctransform
2023-06-26 20:42:32 +08:00
scene_impl.h
Add spike destruction
2023-06-22 23:14:07 +08:00