..
engine
Fix incorrect update of entity manager
2023-07-19 10:55:16 +08:00
CMakeLists.txt
Ready a water filler/runner entity
2023-07-18 21:49:43 +08:00
assets_loader.c
Implement player sprite info loading from file
2023-05-22 20:33:48 +08:00
assets_loader.h
Add assets loading from a file
2023-05-20 16:14:39 +08:00
constants.h
Adjust movement to be a little 'responsive'
2023-06-16 09:17:35 +08:00
editor_scene.c
Refactor out broad phase grid collision functions
2023-07-17 21:14:02 +08:00
ent_impl.h
Add water runner entity into game loop
2023-07-19 11:15:34 +08:00
game_systems.c
Add water runner entity into game loop
2023-07-19 11:15:34 +08:00
game_systems.h
Refactor out broad phase grid collision functions
2023-07-17 21:14:02 +08:00
items_ent.c
Add delay in crate destruction
2023-07-03 22:18:35 +08:00
menu_scene.c
Refactor for better separation of concern
2023-05-16 21:09:38 +08:00
player_ent.c
Add activeness to ctransform
2023-06-26 20:42:32 +08:00
scene_impl.h
Refactor out broad phase grid collision functions
2023-07-17 21:14:02 +08:00
water_flow.c
Add water runner entity into game loop
2023-07-19 11:15:34 +08:00
water_flow.h
Add water runner entity into game loop
2023-07-19 11:15:34 +08:00