HATPC/scenes
En Yi b5f026c96b Refactor Entity Tag out of EC
Tags are game-specific things. So, move out of EC
2023-05-29 21:41:17 +08:00
..
engine Refactor Entity Tag out of EC 2023-05-29 21:41:17 +08:00
CMakeLists.txt Add assets loading from a file 2023-05-20 16:14:39 +08:00
assets_loader.c Implement player sprite info loading from file 2023-05-22 20:33:48 +08:00
assets_loader.h Add assets loading from a file 2023-05-20 16:14:39 +08:00
constants.h Add crouch sprite transition 2023-05-27 16:39:17 +08:00
editor_scene.c Add boulder entity and moveable component 2023-05-29 21:36:06 +08:00
ent_impl.h Refactor Entity Tag out of EC 2023-05-29 21:41:17 +08:00
game_systems.c Refactor Entity Tag out of EC 2023-05-29 21:41:17 +08:00
game_systems.h Refactor out implementation of Player Entity 2023-05-16 21:55:59 +08:00
items_ent.c Add boulder entity and moveable component 2023-05-29 21:36:06 +08:00
menu_scene.c Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
player_ent.c Add crouch sprite transition 2023-05-27 16:39:17 +08:00
scene_impl.h Rework Entity Sprite Component & Add Tile Sprite 2023-05-20 18:23:26 +08:00