HATPC/scenes/engine
En Yi e0ea01a4de Add level switching
Changelog:
- Water is now on a separate layer in LDtk
- Update water loading in assets functions
- Add actions to switch levels
2023-08-14 17:05:43 +08:00
..
EC Add shape factor to control upthrust and friction 2023-07-25 20:39:42 +08:00
AABB.c Improve crushing response 2023-06-22 22:19:39 +08:00
AABB.h Add line-AABB collision check function 2023-06-20 22:23:32 +08:00
CMakeLists.txt Refactor out broad phase grid collision functions 2023-07-17 21:14:02 +08:00
actions.h Add level switching 2023-08-14 17:05:43 +08:00
assets.c Remove loop when loading level pack 2023-08-14 16:01:10 +08:00
assets.h Add level switching 2023-08-14 17:05:43 +08:00
collisions.c Fix incorrect line test 2023-08-13 12:34:27 +08:00
collisions.h Refactor out level tilemap initialisation 2023-08-14 13:51:20 +08:00
engine.c Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
engine.h Refactor out broad phase grid collision functions 2023-07-17 21:14:02 +08:00
gui.c Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
gui.h Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
raygui.h Refactor for better separation of concern 2023-05-16 21:09:38 +08:00