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engine | ||
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README.md | ||
tile_test.c |
README.md
Some Game Engine Version 2
A continuation of version 1 of the project to learn more about ECS game engine.
DISCLAIMER: There is no obligations tied to this project. For all I know, the project can just get abandoned at anytime. I WILL take my time with this project.
Libraries/Tools used:
- 01heap [link]: For custom memory allocation. I thought it would be fun to integrate one.
- sc [link]: For data structures and some basic things. This library is quite easy to use and integrate.
- cc [link]: For map and set data structures. sc isn't quite fleshed out in this department, so using this to augment it. It is also easy to use and integrate.
- cmocka [link] : For unit testing.
- raylib [link] + raygui [link]: Basically the backbone of the engine.