Continuation Project to learn about game engine
 
 
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README.md

Some Game Engine Version 2

A continuation of version 1 of the project to learn more about ECS game engine.

DISCLAIMER: There is no obligations tied to this project. For all I know, the project can just get abandoned at anytime. I WILL take my time with this project.

Libraries/Tools used:

  • 01heap [link]: For custom memory allocation. I thought it would be fun to integrate one.
  • sc [link]: For data structures and some basic things. This library is quite easy to use and integrate.
  • cc [link]: For map and set data structures. sc isn't quite fleshed out in this department, so using this to augment it. It is also easy to use and integrate.
  • cmocka [link] : For unit testing.
  • raylib [link] + raygui [link]: Basically the backbone of the engine.