Fix butto freezing
parent
e982d25f2b
commit
05d9cc97f8
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@ -61,13 +61,13 @@ class animBox(QGraphicsObject):
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self.anim.setKeyValueAt(t / 10, self.logistic_func(t / 10))
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self.anim.setKeyValueAt(t / 10, self.logistic_func(t / 10))
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self.anim.setEndValue(self.circumference)
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self.anim.setEndValue(self.circumference)
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self.freeze = False
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def set_freeze(self, freeze):
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def set_freeze(self, freeze):
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self.freeze = freeze
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self.setAcceptHoverEvents(~freeze)
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if freeze:
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if freeze:
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self.length = 0
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self.setAcceptedMouseButtons(Qt.NoButton)
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self.setAcceptHoverEvents(False)
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else:
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self.setAcceptedMouseButtons(Qt.NoButton)
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self.setAcceptHoverEvents(True)
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# Toggle the animation to be play forward or backward
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# Toggle the animation to be play forward or backward
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def toggle_anim(self, toggling):
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def toggle_anim(self, toggling):
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@ -138,21 +138,20 @@ class animBox(QGraphicsObject):
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# Reimplemented hoverEvents to detect the mouse and toggle the animation
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# Reimplemented hoverEvents to detect the mouse and toggle the animation
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def hoverEnterEvent(self, event):
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def hoverEnterEvent(self, event):
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if ~self.detected and ~self.freeze:
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if ~self.detected:
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print('lol')
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self.hoverEnter.emit()
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self.hoverEnter.emit()
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self.detected = True
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self.detected = True
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self.toggle_anim(True)
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self.toggle_anim(True)
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super().hoverEnterEvent(event)
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super().hoverEnterEvent(event)
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def hoverLeaveEvent(self, event):
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def hoverLeaveEvent(self, event):
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if self.detected and ~self.freeze:
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if self.detected:
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self.hoverExit.emit()
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self.hoverExit.emit()
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self.detected = False
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self.detected = False
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self.toggle_anim(False)
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self.toggle_anim(False)
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super().hoverLeaveEvent(event)
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super().hoverLeaveEvent(event)
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def mousePressEvent(self, event):
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def mousePressEvent(self, event):
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if ~self.freeze:
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#if ~self.freeze:
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self.length = 0
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self.length = 0
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self.buttonClicked.emit(self.text)
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self.buttonClicked.emit(self.text)
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