Move reshuffle request to Player
parent
4dfe52bc62
commit
193bfba56d
12
players.py
12
players.py
|
@ -206,11 +206,12 @@ class Table:
|
|||
Detect any possible reshuffle request within the players
|
||||
:return: True if reshuffle requested, else False
|
||||
"""
|
||||
for player in self.players:
|
||||
print(player.get_card_points())
|
||||
print("Player Point Count")
|
||||
for i, player in enumerate(self.players):
|
||||
print("Player {0:d}: {1:d}".format(i, player.get_card_points()))
|
||||
if player.get_card_points() < 4:
|
||||
if input("Reshuffle?").lower() == 'y':
|
||||
return True
|
||||
print("Starting Player: {0:d}".format(i))
|
||||
return player.make_decision(self.game_state, 0)
|
||||
|
||||
def start_bidding(self):
|
||||
"""
|
||||
|
@ -368,6 +369,9 @@ class Player(cards.Deck):
|
|||
:return: For Bidding: Either a bid or a partner call
|
||||
For Playing: A Card
|
||||
"""
|
||||
if game_state == GameState.POINT_CHECK:
|
||||
if input("Low points hand detected! Reshuffle?").lower() == 'y':
|
||||
return True
|
||||
if game_state == GameState.BIDDING:
|
||||
if sub_state == 0:
|
||||
return self.make_a_bid()
|
||||
|
|
Loading…
Reference in New Issue