sadpmpk pushed to master at sadpmpk/HATPC
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399c78c200 Implement basic scene switching
sadpmpk pushed to master at sadpmpk/HATPC
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1612b4f648 Refactor and prepare for scene changing
sadpmpk pushed to master at sadpmpk/HATPC
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c5937694e9 Implement keyboard controls in UI
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e2eb787a8b Move buttons into menu scene data
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sadpmpk pushed to master at sadpmpk/HATPC
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9106899c8a Remove unused components
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9d959bad07 Add simple button for menu testing
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sadpmpk pushed to master at sadpmpk/HATPC
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68e8f7bf1c Allow jumping in one tile gaps
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8606b595ab Add scene test for 16 pixels size tiles
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sadpmpk deleted branch crouch_fix from sadpmpk/HATPC
sadpmpk pushed to master at sadpmpk/HATPC
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e465b0c1d4 Zero out accel for contacts in y-direction
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e4018f1ad6 Fix edge case in handling horizontal movement
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0165016a7c Refactor collision event to be LevelSceneData
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c2bf930059 Fix player collision with crates
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c5c9b84154 Fix bbox shifting when resizing
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sadpmpk pushed to crouch_fix at sadpmpk/HATPC
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2e9fadb79f Rework forcing crouch on ground
sadpmpk pushed to master at sadpmpk/HATPC
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dc24f17925 Fix jumping issue when exitting water
sadpmpk pushed to master at sadpmpk/HATPC
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e2ae30e45e Prepare for menu scene implementation
sadpmpk pushed to master at sadpmpk/HATPC
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896a23fb5c Improve crate bashing
sadpmpk pushed to master at sadpmpk/HATPC
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5ddb9f00ca Fix bugs related to entity with water
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0966c3ce29 Allow modular jump on crate bounce
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sadpmpk pushed to master at sadpmpk/HATPC
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87b2db4ea4 Refactor AABB functions
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9223dcc0e9 Refactor out game systems for scene
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e1cbce2703 Make a directory for ECS
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sadpmpk pushed to master at sadpmpk/HATPC
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53f281d31d Add crate bounce and destroying
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fa58a3239c Improve collision and render functions
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sadpmpk pushed to master at sadpmpk/HATPC
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a485922d5d Fix crouch regression on low ceiling
sadpmpk pushed to master at sadpmpk/HATPC
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6fc2317647 Add entity<->entity collision checks
sadpmpk pushed to master at sadpmpk/HATPC
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0b342bb9be Implement Crates
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af080dbdc8 Add compile target without Address Sanitizer
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sadpmpk pushed to master at sadpmpk/HATPC
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85915d363c Refactor movement states
sadpmpk pushed to master at sadpmpk/HATPC
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68bb9f941c Move fields to player state component
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25870309c0 Update Entity Manager component management
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3c02068ca6 Fix jump not decremented in air
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0169a90ee8 Generalise movement update system
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b2a5e29ce4 Rework water, ground, and air state transition
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