sadpmpk pushed to master at sadpmpk/HATPC
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5b3da5c94f Improve and fix up mempool
sadpmpk pushed to master at sadpmpk/HATPC
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f7057bd56c Implement jumps in water
sadpmpk pushed to master at sadpmpk/HATPC
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b5da3f216c Implement anchoring for bbox shifting
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c6ed46c6e7 Refactor out bounding box handling
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64466128bc Implement water tiles and movement
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sadpmpk pushed to master at sadpmpk/HATPC
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a057835e65 Refactor some constants
sadpmpk pushed to master at sadpmpk/HATPC
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68586cd1d2 Add crouching to player
sadpmpk pushed to master at sadpmpk/HATPC
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bf94a71f9d Refactor some systems
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2c17b44b40 Add system to toggle blocks for testing
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a4f4e2b170 Properly implement jump system
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e665664316 Add simple jumping and gravity
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df0e0b39c8 Fix bug on collision system
- Compare 6 commits »
sadpmpk pushed to master at sadpmpk/HATPC
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0daa45f7a1 Add simple friction
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aa2125c8f6 Improve board-phase collision
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sadpmpk pushed to master at sadpmpk/HATPC
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03b602de40 Implement broad-phase collision system
sadpmpk pushed to master at sadpmpk/HATPC
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905f0d70a6 Small optimisation for key handling
sadpmpk pushed to master at sadpmpk/HATPC
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3e6a53b097 Fix incorrect player input processing
sadpmpk pushed to master at sadpmpk/HATPC
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3a99dafcd4 Implement key controls to scene
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b05dfe6fde Improve scene testing
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sadpmpk pushed to master at sadpmpk/HATPC
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e20b020829 Rewrite mempools to be scalable
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b392e462b7 Implement test scene
- Compare 2 commits »
sadpmpk pushed to master at sadpmpk/HATPC
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6c03078db9 Implement Scene and Level Scene
sadpmpk pushed to master at sadpmpk/HATPC
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4a926f8c53 Implement tag on entities
sadpmpk pushed to master at sadpmpk/HATPC
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f90ef7eee4 Adjust function parameters input
sadpmpk pushed to master at sadpmpk/HATPC
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17aae0617c First Commit of HATPC remake
sadpmpk created repository sadpmpk/HATPC
sadpmpk pushed to master at sadpmpk/FlatWhite
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7f9f764940 Fix mistake from last commit
sadpmpk pushed to master at sadpmpk/FlatWhite
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67f9ce9ae3 Add in post-gamejam development
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515def25be Update gitignore
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abf27ee6b8 Update for Godot 3.4.4
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270f0937c9 First commit