Update game scene system

scene_man
En Yi 2023-11-20 22:19:18 +08:00
parent 70d52cca5b
commit 911663b51f
1 changed files with 1 additions and 0 deletions

View File

@ -378,6 +378,7 @@ void init_game_scene(LevelScene_t* scene)
sc_array_add(&scene->scene.systems, &spike_collision_system); sc_array_add(&scene->scene.systems, &spike_collision_system);
sc_array_add(&scene->scene.systems, &edge_velocity_check_system); sc_array_add(&scene->scene.systems, &edge_velocity_check_system);
sc_array_add(&scene->scene.systems, &state_transition_update_system); sc_array_add(&scene->scene.systems, &state_transition_update_system);
sc_array_add(&scene->scene.systems, &update_entity_emitter_system);
sc_array_add(&scene->scene.systems, &player_ground_air_transition_system); sc_array_add(&scene->scene.systems, &player_ground_air_transition_system);
sc_array_add(&scene->scene.systems, &lifetimer_update_system); sc_array_add(&scene->scene.systems, &lifetimer_update_system);
sc_array_add(&scene->scene.systems, &airtimer_update_system); sc_array_add(&scene->scene.systems, &airtimer_update_system);