Fix incorrect default jump key

main
En Yi 2025-08-27 22:31:06 +08:00
parent 8ac483f4f3
commit dacb235fad
1 changed files with 1 additions and 1 deletions

View File

@ -527,7 +527,7 @@ static void game_action_remap_func(Scene_t* scene)
sc_map_put_64(&scene->action_map, get_keybind_or_default(scene->engine, ACTION_DOWN, KEY_DOWN), ACTION_DOWN);
sc_map_put_64(&scene->action_map, get_keybind_or_default(scene->engine, ACTION_LEFT, KEY_LEFT), ACTION_LEFT);
sc_map_put_64(&scene->action_map, get_keybind_or_default(scene->engine, ACTION_RIGHT, KEY_RIGHT), ACTION_RIGHT);
sc_map_put_64(&scene->action_map, get_keybind_or_default(scene->engine, ACTION_JUMP, KEY_ENTER), ACTION_JUMP);
sc_map_put_64(&scene->action_map, get_keybind_or_default(scene->engine, ACTION_JUMP, KEY_SPACE), ACTION_JUMP);
sc_map_put_64(&scene->action_map, get_keybind_or_default(scene->engine, ACTION_EXIT, KEY_Q), ACTION_EXIT);
LevelSceneData_t* data = &(CONTAINER_OF(scene, LevelScene_t, scene)->data);