Add SFX to main program
parent
9a9f77c7b2
commit
f8277b304c
8
main.c
8
main.c
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@ -41,6 +41,14 @@ int main(void)
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load_sfx(&engine, "snd_wdrop", WATER_IN_SFX);
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load_sfx(&engine, "snd_wdrop", WATER_IN_SFX);
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load_sfx(&engine, "snd_bland", BOULDER_LAND_SFX);
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load_sfx(&engine, "snd_bland", BOULDER_LAND_SFX);
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load_sfx(&engine, "snd_bubble", BUBBLE_SFX);
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load_sfx(&engine, "snd_bubble", BUBBLE_SFX);
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load_sfx(&engine, "snd_mdestroy", METAL_DESTROY_SFX);
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load_sfx(&engine, "snd_wdestroy", WOOD_DESTROY_SFX);
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load_sfx(&engine, "snd_cland", WOOD_LAND_SFX);
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load_sfx(&engine, "snd_explsn", EXPLOSION_SFX);
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load_sfx(&engine, "snd_coin", COIN_SFX);
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load_sfx(&engine, "snd_arrhit", ARROW_DESTROY_SFX);
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load_sfx(&engine, "snd_launch", ARROW_RELEASE_SFX);
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load_sfx(&engine, "snd_launch", BOMB_RELEASE_SFX);
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LevelScene_t sandbox_scene;
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LevelScene_t sandbox_scene;
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sandbox_scene.scene.engine = &engine;
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sandbox_scene.scene.engine = &engine;
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